Yesterday Christopher (aka Axebreaker) and I met for a second game of Sam Mustafa's "Maurice".
The first time we tried these rules had been in August last year and Christopher wasn't as convinced as I suspected of the game's mechanism.
As I'm a great fan of the period of the SevenYearsWar I was pleased to hear that Christopher wanted to give the gaming rules a second try.
The result was that we had a lot of fun and ran a very close game that had all a wargamer could wish.
Luck changed sides at different phases and the victory was won by the last possible action.
Christopher and I had been caught by the game and soon will try a third one.
Here are some pictures of our game with some comments.
Enjoy them. :)
Please notify that we don´t have as many units as we should do to create an Austrian army and a French one.
We just added some more units from our AWI-collection to build up larger armies on both sides.
Please take the armies as imagination armies. ;)
|A view on the left flank of Christopher´s army. He played the defender and had to hold the tower which was the objective the attackers had to get under control.|
|Christopher´s right flank covered by a Regiment of dragoons (that still needs three riders to be painted - grrrr) and two regiments of infantry.|
|Again Christopher´s right flank.|
|The defender´s centre - part one.|
|The defender´s centre - part two.|
|The tower between the left flank and the left part of the centre.|
|I decided to attack with almost all forces quite straight on.|
|The whole setup of the wargaming table.|
|The setup once more from the other side.|
|A look at the defender´s front.|
|The attacker started the battle by bombardement...|
|...which caused a disruption point on a French unit.|
|Christopher used his active turn to rally the disrupted unit. I chose not to await a possible cavalry charge from the French dragoons and started to get into a good position for an own cavalry charge with my hussars.|
|Now Christopher opened fire with his artillery and also caused one disruption point on one of my infantry units.|
|As I had a good card on my hand I changed formation of my cavalry and got into a brilliant position to attack Christopher´s dragoons.|
|My formation and also an additional modifying card helped me to destroy the dragoons within one combat move. Christopher had to roll a die and lost three morale points. He still had 8 points left. It was a bad round for him.|
|But my hussars had been to near to the two infantry units which immediately wheeled and opened fire.|
|Though the hussars tried to move backwards they had been followed by Christopher´s infantry and got some more disruption points.|
|Meanwhile I started to move all of my infantry placed in the centre towards the enemy.|
|The hussars got lost - The firepower of Christopher´s infantry was just too strong. After a dice roll I also had to reduce my army morale from 12 to 9.|
|My centre now concentrated on the object of the game and tried to throw back the defender.|
|Christopher just reacted with a bloody bombardement by artillery.|
|The artillery taking the attackers under fire.|
|This was the first of a lot of volley phases.|
|As you can see on this picture the muskets had been used very often.|
|Our first combat fight.|
|Christopher´s left flank in danger.|
|The melee enabled me to kill one of Christopher´s artillery pieces but also caused a lot of disruption points I had to rally.|
|A second volley phase.|
|After this volley phase I had to replace one of my infantry units.|
|For I wanted to get the tower under control I tried to throw back Christopher´s left flank.|
|And my troops had been lucky...|
|Another volley phase - this time without smoke markers (sorry).|
|And again a good result for the defender. I just lost one more infantry unit.|
|But my troops showed good morale and managed to kill an opposing infantry unit by volley fire ...|
|Christopher decided to rally his troops.|
|His choice had been very wise because he now had the chance to charge my disrupted troops with his fresher units.|
|Christopher´s infantry took my unit under very strong fire.|
|This was the last volley´s result. The whole unit was blown up.|
|A very good game which was a close run.|
Thank you Christopher. I enjoyed it very much. :)